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A game created for the Godot Wild Jam #21
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Bryan Miller cef96c5204 Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 years ago
.import Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 years ago
Data Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 years ago
default_env.tres Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 5 years ago
icon.png Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 5 years ago
icon.png.import Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 5 years ago
project.godot Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 years ago
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