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Activiteit
A game created for the Godot Wild Jam #21
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Bryan Miller
cef96c5204
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 jaren geleden
.import
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 jaren geleden
Data
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 jaren geleden
default_env.tres
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
4 jaren geleden
icon.png
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
4 jaren geleden
icon.png.import
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
4 jaren geleden
project.godot
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 jaren geleden