Este site funciona melhor com JavaScript.
Página inicial
Explorar
Ajuda
Acessar
ObsidianBlk
/
EMotional
Observar
1
Favorito
0
Fork
0
Código
Issues
0
Pull requests
0
Versões
0
Wiki
Atividade
A game created for the Godot Wild Jam #21
Você não pode selecionar mais de 25 tópicos
Os tópicos devem começar com uma letra ou um número, podem incluir traços ('-') e podem ter até 35 caracteres.
3
Commits
1
Branch
Tag:
cef96c5204
master
Branches
Tags
${ item.name }
Criar branch
${ searchTerm }
de cef96c5204
${ noResults }
HTTPS
ZIP
TAR.GZ
Bryan Miller
cef96c5204
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 anos atrás
.import
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 anos atrás
Data
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 anos atrás
default_env.tres
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
4 anos atrás
icon.png
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
4 anos atrás
icon.png.import
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
4 anos atrás
project.godot
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 anos atrás