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EMotional
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A game created for the Godot Wild Jam #21
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EMotional/Data
History
Bryan Miller cef96c5204 Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 years ago
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Colors Tweaked the global window variables. Player can now detect if it's in the air or not. 5 years ago
Graphics Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 years ago
Objects Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 years ago
Scenes Tweaked the global window variables. Player can now detect if it's in the air or not. 5 years ago
Scripts Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 years ago
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