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ObsidianBlk
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EMotional
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A game created for the Godot Wild Jam #21
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目录树: cef96c5204
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EMotional/Data
文件历史
Bryan Miller cef96c5204 Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 年前
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Colors Tweaked the global window variables. Player can now detect if it's in the air or not. 5 年前
Graphics Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 年前
Objects Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 年前
Scenes Tweaked the global window variables. Player can now detect if it's in the air or not. 5 年前
Scripts Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 年前
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