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EMotional
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A game created for the Godot Wild Jam #21
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EMotional/Data
Geschiedenis
Bryan Miller cef96c5204 Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 jaren geleden
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Colors Tweaked the global window variables. Player can now detect if it's in the air or not. 5 jaren geleden
Graphics Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 jaren geleden
Objects Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 jaren geleden
Scenes Tweaked the global window variables. Player can now detect if it's in the air or not. 5 jaren geleden
Scripts Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 jaren geleden
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