首頁 探索 說明
登入
ObsidianBlk
/
EMotional
關註 1
收藏 0
複製 0
程式碼 問題管理 0 合併請求 0 版本發佈 0 Wiki Activity
A game created for the Godot Wild Jam #21
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
3 Commit
1 分支
目錄樹: cef96c5204
master
分支列表 標籤列表
${ item.name }
Create branch ${ searchTerm }
from 'cef96c5204'
${ noResults }
EMotional/Data
文件歷史
Bryan Miller cef96c5204 Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 年之前
..
Colors Tweaked the global window variables. Player can now detect if it's in the air or not. 5 年之前
Graphics Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 年之前
Objects Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 年之前
Scenes Tweaked the global window variables. Player can now detect if it's in the air or not. 5 年之前
Scripts Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 年之前
© Gitea 版本: 1.10.6 頁面: 5ms 樣板: 2ms
繁體中文(香港)
繁體中文(香港) English 简体中文 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API 網站 Go1.13.8