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ObsidianBlk
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EMotional
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A game created for the Godot Wild Jam #21
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cef96c5204
EMotional
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Histórico
Bryan Miller
cef96c5204
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
5 anos atrás
..
Colors
Tweaked the global window variables. Player can now detect if it's in the air or not.
5 anos atrás
Graphics
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
5 anos atrás
Objects
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
5 anos atrás
Scenes
Tweaked the global window variables. Player can now detect if it's in the air or not.
5 anos atrás
Scripts
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
5 anos atrás