This website works better with JavaScript.
Home
Explore
Help
Sign In
ObsidianBlk
/
EMotional
Watch
1
Star
0
Fork
0
Code
Issues
0
Pull Requests
0
Releases
0
Wiki
Activity
A game created for the Godot Wild Jam #21
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
3
Commits
1
Branch
Tree:
cef96c5204
master
Branches
Tags
${ item.name }
Create branch
${ searchTerm }
from 'cef96c5204'
${ noResults }
EMotional
/
Data
History
Bryan Miller
cef96c5204
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 years ago
..
Colors
Tweaked the global window variables. Player can now detect if it's in the air or not.
4 years ago
Graphics
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 years ago
Objects
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 years ago
Scenes
Tweaked the global window variables. Player can now detect if it's in the air or not.
4 years ago
Scripts
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 years ago