A game created for the Godot Wild Jam #21
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Bryan Miller 7a8b22b814 Modified the Doorway triggers to watch the player's mood. If the mood changes to match the door while the body in IN the trigger area, then the door will open, instead of needing to exit the trigger area and move back in. пре 4 година
.import Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. пре 4 година
Data Modified the Doorway triggers to watch the player's mood. If the mood changes to match the door while the body in IN the trigger area, then the door will open, instead of needing to exit the trigger area and move back in. пре 4 година
default_bus_layout.tres Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. пре 4 година
default_env.tres Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 пре 4 година
icon.png Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 пре 4 година
icon.png.import Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 пре 4 година
project.godot Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' пре 4 година