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Goldbox64
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Legend of the Gold Box... A game written for the LOWREZJAM 2018 game jam
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目录树: 69275bb4d4
master
0.1-LOWREZJAM-2018-Release
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Goldbox64/game/gbe
文件历史
Bryan Miller 69275bb4d4 Audio and Font resource loaders will throw an error if their associated subsystems have not been initialized before loading. 6 年前
..
__init__.py Added gbe.statemachine which utilizes Nodes as a 'scene'. 6 年前
display.py Changed the init() call to use pygame.display.init() instead of pygame.init(). Display should ONLY initialize the display! 6 年前
events.py Had to make a little adjustment due to a video resize bug in Linux 6 年前
nodes.py Node2D now has the .resolution property, looking for the first object to claim resolution. If no Node does, then the Display object is used. 6 年前
resource.py Actually defined the 'font' resource, connecting it to the loader. 6 年前
resourceLoaders.py Audio and Font resource loaders will throw an error if their associated subsystems have not been initialized before loading. 6 年前
statemachine.py Added gbe.statemachine which utilizes Nodes as a 'scene'. 6 年前
time.py Broke the game/gbe/core.py into the time.py and display.py file. Updated the __init__.py files to reflect change. 6 年前
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