A game created for the Godot Wild Jam #21
Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
Bryan Miller 29c3194275 More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader. il y a 4 ans
.import Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. il y a 4 ans
Data More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader. il y a 4 ans
default_env.tres Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 il y a 4 ans
icon.png Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 il y a 4 ans
icon.png.import Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 il y a 4 ans
project.godot Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. il y a 4 ans