A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
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Bryan Miller 86c4b4353d NESNameTable now stores the NESBank.rp property into a class level object, reducing the amount of time NESBank needs to create a proxy object. il y a 5 ans
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NESBank.js NESBank now has a getBase64() method that can get the base64 string of the bank at any size without interrupting the access_mode and access_offset settings. Also now has a eq() method which will return true if the given object is a NESBank containing the same data. il y a 6 ans
NESNameTable.js NESNameTable now stores the NESBank.rp property into a class level object, reducing the amount of time NESBank needs to create a proxy object. il y a 5 ans
NESPalette.js Switched NESPalette.Default into a function that pulls colors from an array. These default values can now be set with the .SetDefault() function. il y a 6 ans
NESTile.js NESTile now stores the proxy object for pixel access as a class level object instead of creating it for every call to the .pixels property. il y a 5 ans