Etusivu Tutki Apua
Kirjaudu sisään
ObsidianBlk
/
nespaint
Tarkkaile 1
Äänestä 0
Fork 0
Koodi Ongelmat 0 Pull-pyynnöt 0 Julkaisut 0 Wiki Activity
A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
257 Commitit
4 Branchit
Puu: 86c4b4353d
dev
dev-bank
dev-tmpl
master
Branchit Tagit
${ item.name }
Create branch ${ searchTerm }
from '86c4b4353d'
${ noResults }
nespaint/app/js/models
Historia
Bryan Miller 86c4b4353d NESNameTable now stores the NESBank.rp property into a class level object, reducing the amount of time NESBank needs to create a proxy object. 6 vuotta sitten
..
NESBank.js NESBank now has a getBase64() method that can get the base64 string of the bank at any size without interrupting the access_mode and access_offset settings. Also now has a eq() method which will return true if the given object is a NESBank containing the same data. 6 vuotta sitten
NESNameTable.js NESNameTable now stores the NESBank.rp property into a class level object, reducing the amount of time NESBank needs to create a proxy object. 6 vuotta sitten
NESPalette.js Switched NESPalette.Default into a function that pulls colors from an array. These default values can now be set with the .SetDefault() function. 6 vuotta sitten
NESTile.js NESTile now stores the proxy object for pixel access as a class level object instead of creating it for every call to the .pixels property. 6 vuotta sitten
© Gitea Versio: 1.10.6 Sivu: 131ms Malli: 1ms
suomi
suomi English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano Türkçe čeština српски svenska 한국어
JavaScript licenses API Nettisivut Go1.13.8