홈 탐색 도움말
로그인
ObsidianBlk
/
EMotional
보기 1
좋아요 0
포크 0
코드 이슈 0 풀 리퀘스트 0 릴리즈 0 위키 Activity
A game created for the Godot Wild Jam #21
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
18 커밋
1 브렌치
트리: 3ec7cc6809
master
브랜치 태그
${ item.name }
Create branch ${ searchTerm }
from '3ec7cc6809'
${ noResults }
ZIP TAR.GZ
Bryan Miller 3ec7cc6809 Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 5 년 전
.import Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 5 년 전
Data Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 5 년 전
default_bus_layout.tres Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 5 년 전
default_env.tres Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 5 년 전
icon.png Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 5 년 전
icon.png.import Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 5 년 전
project.godot Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 년 전
© Gitea 버전: 1.10.6 페이지: 6ms 템플릿: 2ms
한국어
한국어 English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska
JavaScript licenses API 웹 사이트 Go1.13.8