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A game created for the Godot Wild Jam #21
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Bryan Miller
3ec7cc6809
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
il y a 4 ans
.import
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
il y a 4 ans
Data
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
il y a 4 ans
default_bus_layout.tres
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
il y a 4 ans
default_env.tres
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
il y a 4 ans
icon.png
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
il y a 4 ans
icon.png.import
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
il y a 4 ans
project.godot
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
il y a 4 ans