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ObsidianBlk
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EMotional
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A game created for the Godot Wild Jam #21
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EMotional
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Data
文件历史
Bryan Miller
ea755dd9cb
Continuing to build out the UI
4 年前
..
Colors
More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader.
4 年前
Fonts
Continuing to build out the UI
4 年前
Graphics
Continuing to build out the UI
4 年前
Misc
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
4 年前
Objects
Start of a player GUI
4 年前
Scenes
Continuing to build out the UI
4 年前
Scripts
Continuing to build out the UI
4 年前
Shaders
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
4 年前
Sound
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
4 年前
Toggler.gd
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
4 年前