Ce site fonctionne mieux avec JavaScript.
Accueil
Explorateur
Aide
Connexion
ObsidianBlk
/
EMotional
Suivre
1
Ajouter aux favoris
0
Bifurcation
0
Code
Tickets
0
Demandes d'ajout
0
Versions
0
Wiki
Activité
A game created for the Godot Wild Jam #21
Vous ne pouvez pas sélectionner plus de 25 sujets
Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
23
Révisions
1
Branche
Aborescence:
ea755dd9cb
master
Branches
Tags
${ item.name }
Créer la branche
${ searchTerm }
de 'ea755dd9cb'
${ noResults }
EMotional
/
Data
Historique
Bryan Miller
ea755dd9cb
Continuing to build out the UI
il y a 4 ans
..
Colors
More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader.
il y a 4 ans
Fonts
Continuing to build out the UI
il y a 4 ans
Graphics
Continuing to build out the UI
il y a 4 ans
Misc
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
il y a 4 ans
Objects
Start of a player GUI
il y a 4 ans
Scenes
Continuing to build out the UI
il y a 4 ans
Scripts
Continuing to build out the UI
il y a 4 ans
Shaders
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
il y a 4 ans
Sound
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
il y a 4 ans
Toggler.gd
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
il y a 4 ans