Startsida Utforska Hjälp
Logga in
ObsidianBlk
/
EMotional
Bevaka 1
Stjärnmärk 0
Förgrening 0
Kod Ärenden 0 Pull-förfrågningar 0 Släpp 0 Wiki Aktiviteter
A game created for the Godot Wild Jam #21
Du kan inte välja fler än 25 ämnen Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.
23 Incheckningar
1 Gren
Träd: ea755dd9cb
master
Grenar Taggar
${ item.name }
Skapa branchen ${ searchTerm }
från 'ea755dd9cb'
${ noResults }
EMotional/Data
Historik
Bryan Miller ea755dd9cb Continuing to build out the UI 5 år sedan
..
Colors More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader. 5 år sedan
Fonts Continuing to build out the UI 5 år sedan
Graphics Continuing to build out the UI 5 år sedan
Misc Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 5 år sedan
Objects Start of a player GUI 5 år sedan
Scenes Continuing to build out the UI 5 år sedan
Scripts Continuing to build out the UI 5 år sedan
Shaders Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 år sedan
Sound Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 5 år sedan
Toggler.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 5 år sedan
© Gitea Version: 1.10.6 Sida: 15ms Mall: 3ms
svenska
svenska English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски 한국어
JavaScript licenses API Webbplats Go1.13.8