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EMotional
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A game created for the Godot Wild Jam #21
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EMotional/Data/Objects
History
Bryan Miller a7dca0ac22 Start of a player GUI 5 years ago
..
BladeSaw.tscn Fixing instancing of the GlowDot color. Created a 'pusher' that will push the player in a defined direction. 5 years ago
Doorway.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 5 years ago
Glowdot.tscn Updated a number of scripts so they update better in the Godot editor. 5 years ago
HalfDoor.tscn Updated a number of scripts so they update better in the Godot editor. 5 years ago
Liquid.tscn Start of a player GUI 5 years ago
Player.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 5 years ago
PulseArrow.tscn Updated a number of scripts so they update better in the Godot editor. 5 years ago
Pusher.tscn Updated a number of scripts so they update better in the Godot editor. 5 years ago
ScreenShake.tscn Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. 5 years ago
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