A game created for the Godot Wild Jam #21
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Bryan Miller a7dca0ac22 Start of a player GUI 4 jaren geleden
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BladeSaw.tscn Fixing instancing of the GlowDot color. Created a 'pusher' that will push the player in a defined direction. 4 jaren geleden
Doorway.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 jaren geleden
Glowdot.tscn Updated a number of scripts so they update better in the Godot editor. 4 jaren geleden
HalfDoor.tscn Updated a number of scripts so they update better in the Godot editor. 4 jaren geleden
Liquid.tscn Start of a player GUI 4 jaren geleden
Player.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 jaren geleden
PulseArrow.tscn Updated a number of scripts so they update better in the Godot editor. 4 jaren geleden
Pusher.tscn Updated a number of scripts so they update better in the Godot editor. 4 jaren geleden
ScreenShake.tscn Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. 4 jaren geleden