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ObsidianBlk
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EMotional
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Activity
A game created for the Godot Wild Jam #21
20
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1
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Дрво:
a22155e6b8
EMotional
/
Data
Историја
Bryan Miller
a22155e6b8
Fixing instancing of the GlowDot color. Created a 'pusher' that will push the player in a defined direction.
пре 4 година
..
Colors
More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader.
пре 4 година
Graphics
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
пре 4 година
Misc
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
пре 4 година
Objects
Fixing instancing of the GlowDot color. Created a 'pusher' that will push the player in a defined direction.
пре 4 година
Scenes
Fixing instancing of the GlowDot color. Created a 'pusher' that will push the player in a defined direction.
пре 4 година
Scripts
Fixing instancing of the GlowDot color. Created a 'pusher' that will push the player in a defined direction.
пре 4 година
Shaders
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
пре 4 година
Sound
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
пре 4 година
Toggler.gd
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
пре 4 година