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Legend of the Gold Box... A game written for the LOWREZJAM 2018 game jam
64 Commit
1 Ramo (Branch)
Albero (Tree): 550ccdbb06
Goldbox64/game/gbe
Cronologia
Bryan Miller 694047c7d4 Created a DataContainer class to house array and dictionary data elements, allowing them to be weakref'ed by ResourceManager. 6 anni fa
..
__init__.py Added gbe.statemachine which utilizes Nodes as a 'scene'. 6 anni fa
display.py gbe.display will initialize the font system when initializing the display. 6 anni fa
events.py Fixed a typo 6 anni fa
nodes.py Node2D.draw_rect() can now fill! 6 anni fa
resource.py Created a DataContainer class to house array and dictionary data elements, allowing them to be weakref'ed by ResourceManager. 6 anni fa
resourceLoaders.py Created a DataContainer class to house array and dictionary data elements, allowing them to be weakref'ed by ResourceManager. 6 anni fa
statemachine.py Added gbe.statemachine which utilizes Nodes as a 'scene'. 6 anni fa
time.py Broke the game/gbe/core.py into the time.py and display.py file. Updated the __init__.py files to reflect change. 6 anni fa
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