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Legend of the Gold Box... A game written for the LOWREZJAM 2018 game jam
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0.1-LOWREZJAM-2018-Release
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Goldbox64/game/gbe
Historia
Bryan Miller 694047c7d4 Created a DataContainer class to house array and dictionary data elements, allowing them to be weakref'ed by ResourceManager. 6 vuotta sitten
..
__init__.py Added gbe.statemachine which utilizes Nodes as a 'scene'. 6 vuotta sitten
display.py gbe.display will initialize the font system when initializing the display. 6 vuotta sitten
events.py Fixed a typo 6 vuotta sitten
nodes.py Node2D.draw_rect() can now fill! 6 vuotta sitten
resource.py Created a DataContainer class to house array and dictionary data elements, allowing them to be weakref'ed by ResourceManager. 6 vuotta sitten
resourceLoaders.py Created a DataContainer class to house array and dictionary data elements, allowing them to be weakref'ed by ResourceManager. 6 vuotta sitten
statemachine.py Added gbe.statemachine which utilizes Nodes as a 'scene'. 6 vuotta sitten
time.py Broke the game/gbe/core.py into the time.py and display.py file. Updated the __init__.py files to reflect change. 6 vuotta sitten
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