A game created for the Godot Wild Jam #21
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Bryan Miller 90a8e9043b Liquid instance colors can now actually be set, lol. il y a 4 ans
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Colors More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader. il y a 4 ans
Graphics Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol il y a 4 ans
Objects Liquid now has a splash animation (particles). Player 'mood' now adjusted by being in the air and how fast it's traveling. Some tweaks to the world for testing purposes. il y a 4 ans
Scenes Liquid instance colors can now actually be set, lol. il y a 4 ans
Scripts Liquid instance colors can now actually be set, lol. il y a 4 ans
Shaders Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol il y a 4 ans