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Activiteit
A game created for the Godot Wild Jam #21
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Bryan Miller
75e8acaf8f
Updated the tileset graphic. Added a tilemap and tileset to the game, with collisions. Tweaked the liquid script to behave independantly for each instance.
4 jaren geleden
.import
Updated the tileset graphic. Added a tilemap and tileset to the game, with collisions. Tweaked the liquid script to behave independantly for each instance.
4 jaren geleden
Data
Updated the tileset graphic. Added a tilemap and tileset to the game, with collisions. Tweaked the liquid script to behave independantly for each instance.
4 jaren geleden
default_bus_layout.tres
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
4 jaren geleden
default_env.tres
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
4 jaren geleden
icon.png
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
4 jaren geleden
icon.png.import
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
4 jaren geleden
project.godot
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
4 jaren geleden