A game created for the Godot Wild Jam #21
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Bryan Miller 75e8acaf8f Updated the tileset graphic. Added a tilemap and tileset to the game, with collisions. Tweaked the liquid script to behave independantly for each instance. il y a 5 ans
.import Updated the tileset graphic. Added a tilemap and tileset to the game, with collisions. Tweaked the liquid script to behave independantly for each instance. il y a 5 ans
Data Updated the tileset graphic. Added a tilemap and tileset to the game, with collisions. Tweaked the liquid script to behave independantly for each instance. il y a 5 ans
default_bus_layout.tres Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. il y a 5 ans
default_env.tres Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 il y a 5 ans
icon.png Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 il y a 5 ans
icon.png.import Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 il y a 5 ans
project.godot Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' il y a 5 ans