A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
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Bryan Miller 1623084afc NESBank uses 'access_mode' to determine if sprites, background tiles, or both should be accessed given a coordinate. 5 years ago
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NESBank.js NESBank uses 'access_mode' to determine if sprites, background tiles, or both should be accessed given a coordinate. 5 years ago
NESPalette.js NESPalette now has a static .Default[] array containing a system-wide palette. This is now used by NESBank instead of __default_pi (which is also removed from ISurface) 5 years ago
NESTile.js NESTile now has width and height as parameters. 5 years ago