196 Commits (d9ecac6506f9c3118f7e98df77a3df3a1308a7ee)
 

Author SHA1 Message Date
  Bryan Miller d9ecac6506 Moved CTRLPalettesStore and CTRLBanksStore initialization from main to CTRLIO 5 years ago
  Bryan Miller df3c2830bb Added the cover element to the HTML and added code to remove it when the page is ready. 5 years ago
  Bryan Miller 3dd8a85dfd Added elements and mixins for creating a 'cover' that hides the page until all elemets are ready. 5 years ago
  Bryan Miller 29757a9284 Added addEventListeners() and addListenerToEvents() methods. Moved isElement into a first class function then added back to the returned Utils object. 5 years ago
  Bryan Miller d706e08883 Updated CTRLPalettesStore and CTRLBanksStore (and associative *ListItem.html files to use the new EditableText class. 5 years ago
  Bryan Miller d206ec97e0 Added ui class EditableText to handle swapping between a <span> and a text <input> element for text that can be changed. 5 years ago
  Bryan Miller 4954ea9592 Added getRegion() and setRegion() to NESBank which will return color information within a defined region. 5 years ago
  Bryan Miller 181c1d09c8 Added the modal window for adding new Banks to the BankStore. NOTE: I'd like to update this method to something a little more universal. 5 years ago
  Bryan Miller 085e732488 CTRLPainter now listens for keyboard shortcuts 'ctrl+z' and 'ctrl+y' to undo and redo (respectively) any drawing on active surfaces. 5 years ago
  Bryan Miller 24146baf34 NESBank.snapshot() was not intended to remain debounced. Method .snapshot() will now clear redo history if any. 5 years ago
  Bryan Miller 1c0213ac24 Tweaks 5 years ago
  Bryan Miller 698cfa8bae Fixed a bug in Input 5 years ago
  Bryan Miller c4efdb74f0 ISurface and NESBank updated to handle undo/redo history. Fixed a base64 issue in NESBank. 5 years ago
  Bryan Miller 1d3024c167 Input updated to call the 'mouseup' event last, to remain consistant with all other events. 5 years ago
  Bryan Miller 3d446981c8 CTRLPainter can now accept null for surfaces and will render a cleared screen if surface is null. 5 years ago
  Bryan Miller 82069a3529 Renderer now has a clear() method for clearing the given context with the given color. 5 years ago
  Bryan Miller c282d88cee Updated CTRLPainter and CTRLBanksStore to use the new Renderer system to draw surfaces to the canvas. 5 years ago
  Bryan Miller 1939160fba ui/Renderer created to render Surface objects to canvas. 5 years ago
  Bryan Miller 71cb5b3380 CTRLBanksStore properly renders thumbnail. 5 years ago
  Bryan Miller 9c6c78941e Fixed issue with bank item list canvas not displaying. 5 years ago
  Bryan Miller 44c56a74ff Added bankListItem and updated CTRLBanksStore to handle them. Issues with displaying canvas element in bankListItem. Currently renders to black. 5 years ago
  Bryan Miller 10172b3a19 Can now switch between the sprite and tile palettes 5 years ago
  Bryan Miller b337184399 Palettes can now be added and removed. 5 years ago
  Bryan Miller ad3a1a9ecd Small bug fixes to Modal. 5 years ago
  Bryan Miller 2e9302f101 Input updated to allow a specific element to watch for mouse events in a more direct way than previously. CTRLPainter updated for the change to Input. 5 years ago
  Bryan Miller d8b5c14856 Work being done to add new items to the asset lists (palette at the moment). Not fully working. 5 years ago
  Bryan Miller 3df24cc4de Reverted last change to Input. Didn't work. 5 years ago
  Bryan Miller 305698599c Input should no longer identify mouse as inbounds if target does not have focus. 5 years ago
  Bryan Miller 46ed0fddd4 CTRLPainter now handles scaling from the UI interface. Also added ability (and UI button) to fit-to-canvas 5 years ago
  Bryan Miller 73e6a359d5 Fixed interactions and cleaned code for CTRLBankTools 5 years ago
  Bryan Miller 32897e5750 Rough loading of CHR files into NESBank object via drag and drop into canvas. 5 years ago
  Bryan Miller e0646ffc1f Better Bank Tools :) 5 years ago
  Bryan Miller 2ebe99aa40 Lots of bug and general fixes. 5 years ago
  Bryan Miller ba63481879 Added access_offset_length to NESBank for informational purposes (for UI use). 5 years ago
  Bryan Miller c405bff7ff Reworking the Bank UI controls to conform with the new Bank management. 5 years ago
  Bryan Miller 8835afd3ad Bug fixes for NESBank 5 years ago
  Bryan Miller 6af93698ae Huge rewrite to NESBank. Still some tweaking to be done 5 years ago
  Bryan Miller e2900290c6 Starting a rewrite of the NESBank class to support 1k, 2k, 4k, and the normal 8k access. 5 years ago
  Bryan Miller 1e47e836dd Just some minor work on file dropping. 5 years ago
  Bryan Miller 44a568a401 CTRLPainter will now update image when current palette color is changed. 5 years ago
  Bryan Miller 7ba0c5f533 Fixed some confusion in NESBank and CTRLBankTools dealing with palette and side of bank. 5 years ago
  Bryan Miller 3af57031cc CTRLBankTools displays and manages tools specifically for NESBank surfaces. 5 years ago
  Bryan Miller ecd4f4193d CTRLPalettes now listens for a 'set_palette_mode' event to determine which set of four palettes to display. 5 years ago
  Bryan Miller 545329f804 NESBank will not emit 'data_changed' when the access mode has been changed. 5 years ago
  Bryan Miller 0d4808dbd4 Debounced the data_changed handler so as to not overload any listeners. Fixes sever slowdown in CTRLPainter. 5 years ago
  Bryan Miller 768cd68144 Created CTRLBanksStore and removed test code from main.js 5 years ago
  Bryan Miller 1249dd44a3 Fixed issue of mouse move event not checking if a surface is set first. 5 years ago
  Bryan Miller e9b9f9eeff NESBank can now import/export to a base64 string. 5 years ago
  Bryan Miller 5a6f971633 Setting up for Bank UI controls 5 years ago
  Bryan Miller 4c7c8839ec Some HTML tweaking 5 years ago