Beginscherm Verkennen Help
Inloggen
ObsidianBlk
/
Goldbox64
Volgen 1
Ster 0
Vork 0
Code Kwesties 0 Pull-aanvragen 0 Publicaties 0 Wiki Activiteit
Legend of the Gold Box... A game written for the LOWREZJAM 2018 game jam
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
31 Commits
1 Branch
Tree: ef361983a7
master
0.1-LOWREZJAM-2018-Release
Branches Labels
${ item.name }
Maak branch ${ searchTerm }
van 'ef361983a7'
${ noResults }
Goldbox64/game/gbe
Geschiedenis
Bryan Miller bd090bf99e Node and Node2D now have the .get_world_position() method. For Node, this will return the parent's world position otherwise (0,0). For Node2D this returns the screen position of Node2D instance. 7 jaren geleden
..
__init__.py Added resource loaders and Manager 7 jaren geleden
display.py Had to make a little adjustment due to a video resize bug in Linux 7 jaren geleden
events.py Had to make a little adjustment due to a video resize bug in Linux 7 jaren geleden
nodes.py Node and Node2D now have the .get_world_position() method. For Node, this will return the parent's world position otherwise (0,0). For Node2D this returns the screen position of Node2D instance. 7 jaren geleden
resource.py Change gbe.resource.Manager to gbe.resource.ResourceManager 7 jaren geleden
resourceLoaders.py Added resource loaders and Manager 7 jaren geleden
time.py Broke the game/gbe/core.py into the time.py and display.py file. Updated the __init__.py files to reflect change. 7 jaren geleden
© Gitea Versie: 1.10.6 Pagina: 9ms Sjabloon: 2ms
Nederlands
Nederlands English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Website Go1.13.8