A game created for the Godot Wild Jam #21
Nelze vybrat více než 25 témat Téma musí začínat písmenem nebo číslem, může obsahovat pomlčky („-“) a může být dlouhé až 35 znaků.
Bryan Miller a86c08d3cb Levels now have an exit object. Second level designed. Removed extra .mp3 files. před 4 roky
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Colors More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader. před 5 roky
Fonts Continuing to build out the UI před 4 roky
Graphics Levels now have an exit object. Second level designed. Removed extra .mp3 files. před 4 roky
Misc Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. před 4 roky
Objects Levels now have an exit object. Second level designed. Removed extra .mp3 files. před 4 roky
Scenes Levels now have an exit object. Second level designed. Removed extra .mp3 files. před 4 roky
Scripts Levels now have an exit object. Second level designed. Removed extra .mp3 files. před 4 roky
Shaders Levels now have an exit object. Second level designed. Removed extra .mp3 files. před 4 roky
Sound Levels now have an exit object. Second level designed. Removed extra .mp3 files. před 4 roky
Toggler.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. před 4 roky