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ObsidianBlk
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EMotional
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A game created for the Godot Wild Jam #21
Nevar pievienot vairāk kā 25 tēmas
Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
7
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1
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9b50aa717f
master
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${ item.name }
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${ searchTerm }
no '9b50aa717f'
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EMotional
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Data
Vēsture
Bryan Miller
9b50aa717f
Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement.
pirms 4 gadiem
..
Colors
More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader.
pirms 4 gadiem
Graphics
Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol
pirms 4 gadiem
Objects
Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement.
pirms 4 gadiem
Scenes
Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol
pirms 4 gadiem
Scripts
Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement.
pirms 4 gadiem
Shaders
Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol
pirms 4 gadiem