A game created for the Godot Wild Jam #21
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Bryan Miller 6d13731212 Extracted 'mood' out of the controller and put it in it's own little class. Trying to make things a little less monolithic. преди 4 години
.import Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. преди 4 години
Data Extracted 'mood' out of the controller and put it in it's own little class. Trying to make things a little less monolithic. преди 4 години
default_bus_layout.tres Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. преди 4 години
default_env.tres Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 преди 4 години
icon.png Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 преди 4 години
icon.png.import Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 преди 4 години
project.godot Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' преди 4 години