A game created for the Godot Wild Jam #21
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Bryan Miller 6d13731212 Extracted 'mood' out of the controller and put it in it's own little class. Trying to make things a little less monolithic. 4年前
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BladeSaw.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 4年前
Controller.gd Extracted 'mood' out of the controller and put it in it's own little class. Trying to make things a little less monolithic. 4年前
Glowdot.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 4年前
Liquid.gd Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4年前
Mood.gd Extracted 'mood' out of the controller and put it in it's own little class. Trying to make things a little less monolithic. 4年前
PulseArrow.gd Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4年前
ScreenShake.gd Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. 5年前