A game created for the Godot Wild Jam #21
您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
Bryan Miller 3ec7cc6809 Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 年前
..
Colors More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader. 4 年前
Graphics Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 年前
Misc Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 年前
Objects Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 年前
Scenes Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 年前
Scripts Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 年前
Shaders Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4 年前
Sound Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 4 年前
Toggler.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 4 年前