Este sitio web funciona mejor con JavaScript.
Inicio
Explorar
Ayuda
Iniciar sesión
ObsidianBlk
/
EMotional
Seguir
1
Destacar
0
Fork
0
Código
Incidencias
0
Pull Requests
0
Lanzamientos
0
Wiki
Actividad
A game created for the Godot Wild Jam #21
No puede seleccionar más de 25 temas
Los temas deben comenzar con una letra o número, pueden incluir guiones ('-') y pueden tener hasta 35 caracteres de largo.
18
Commits
1
Rama
Árbol:
3ec7cc6809
master
Ramas
Etiquetas
${ item.name }
Crear rama
${ searchTerm }
desde '3ec7cc6809'
${ noResults }
EMotional
/
Data
Histórico
Bryan Miller
3ec7cc6809
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
hace 4 años
..
Colors
More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader.
hace 4 años
Graphics
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
hace 4 años
Misc
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
hace 4 años
Objects
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
hace 4 años
Scenes
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
hace 4 años
Scripts
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
hace 4 años
Shaders
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
hace 4 años
Sound
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
hace 4 años
Toggler.gd
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
hace 4 años