A game created for the Godot Wild Jam #21
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Bryan Miller 3ec7cc6809 Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 years ago
..
BladeSaw.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 4 years ago
Controller.gd Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 years ago
Doorway.gd Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 years ago
Glowdot.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 4 years ago
HalfDoor.gd Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 years ago
Liquid.gd Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4 years ago
Mood.gd Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 years ago
PulseArrow.gd Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4 years ago
ScreenShake.gd Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. 4 years ago