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ObsidianBlk
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EMotional
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A game created for the Godot Wild Jam #21
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Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.
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EMotional
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Data
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Scripts
Historik
Bryan Miller
3ec7cc6809
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
4 år sedan
..
BladeSaw.gd
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
4 år sedan
Controller.gd
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
4 år sedan
Doorway.gd
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
4 år sedan
Glowdot.gd
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
4 år sedan
HalfDoor.gd
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
4 år sedan
Liquid.gd
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
4 år sedan
Mood.gd
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
4 år sedan
PulseArrow.gd
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
4 år sedan
ScreenShake.gd
Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement.
4 år sedan