A game created for the Godot Wild Jam #21
Du kan inte välja fler än 25 ämnen Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.
Bryan Miller ea755dd9cb Continuing to build out the UI 4 år sedan
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UI Continuing to build out the UI 4 år sedan
BladeSaw.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 4 år sedan
Controller.gd Continuing to build out the UI 4 år sedan
Doorway.gd Modified the Doorway triggers to watch the player's mood. If the mood changes to match the door while the body in IN the trigger area, then the door will open, instead of needing to exit the trigger area and move back in. 4 år sedan
Glowdot.gd Updated a number of scripts so they update better in the Godot editor. 4 år sedan
HalfDoor.gd Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 år sedan
Liquid.gd Updated a number of scripts so they update better in the Godot editor. 4 år sedan
Mood.gd Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 år sedan
PulseArrow.gd Updated a number of scripts so they update better in the Godot editor. 4 år sedan
Pusher.gd Updated a number of scripts so they update better in the Godot editor. 4 år sedan
ScreenShake.gd Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. 4 år sedan