A game created for the Godot Wild Jam #21
No puede seleccionar más de 25 temas Los temas deben comenzar con una letra o número, pueden incluir guiones ('-') y pueden tener hasta 35 caracteres de largo.
Bryan Miller ea755dd9cb Continuing to build out the UI hace 4 años
..
UI Continuing to build out the UI hace 4 años
BladeSaw.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. hace 4 años
Controller.gd Continuing to build out the UI hace 4 años
Doorway.gd Modified the Doorway triggers to watch the player's mood. If the mood changes to match the door while the body in IN the trigger area, then the door will open, instead of needing to exit the trigger area and move back in. hace 4 años
Glowdot.gd Updated a number of scripts so they update better in the Godot editor. hace 4 años
HalfDoor.gd Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. hace 4 años
Liquid.gd Updated a number of scripts so they update better in the Godot editor. hace 4 años
Mood.gd Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. hace 4 años
PulseArrow.gd Updated a number of scripts so they update better in the Godot editor. hace 4 años
Pusher.gd Updated a number of scripts so they update better in the Godot editor. hace 4 años
ScreenShake.gd Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. hace 4 años