A game created for the Godot Wild Jam #21
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Bryan Miller ea755dd9cb Continuing to build out the UI 4 vuotta sitten
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UI Continuing to build out the UI 4 vuotta sitten
BladeSaw.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 4 vuotta sitten
Controller.gd Continuing to build out the UI 4 vuotta sitten
Doorway.gd Modified the Doorway triggers to watch the player's mood. If the mood changes to match the door while the body in IN the trigger area, then the door will open, instead of needing to exit the trigger area and move back in. 4 vuotta sitten
Glowdot.gd Updated a number of scripts so they update better in the Godot editor. 4 vuotta sitten
HalfDoor.gd Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 vuotta sitten
Liquid.gd Updated a number of scripts so they update better in the Godot editor. 4 vuotta sitten
Mood.gd Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 vuotta sitten
PulseArrow.gd Updated a number of scripts so they update better in the Godot editor. 4 vuotta sitten
Pusher.gd Updated a number of scripts so they update better in the Godot editor. 4 vuotta sitten
ScreenShake.gd Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. 4 vuotta sitten