A game created for the Godot Wild Jam #21
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Bryan Miller ea755dd9cb Continuing to build out the UI пре 4 година
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UI Continuing to build out the UI пре 4 година
BladeSaw.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. пре 4 година
Controller.gd Continuing to build out the UI пре 4 година
Doorway.gd Modified the Doorway triggers to watch the player's mood. If the mood changes to match the door while the body in IN the trigger area, then the door will open, instead of needing to exit the trigger area and move back in. пре 4 година
Glowdot.gd Updated a number of scripts so they update better in the Godot editor. пре 4 година
HalfDoor.gd Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. пре 4 година
Liquid.gd Updated a number of scripts so they update better in the Godot editor. пре 4 година
Mood.gd Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. пре 4 година
PulseArrow.gd Updated a number of scripts so they update better in the Godot editor. пре 4 година
Pusher.gd Updated a number of scripts so they update better in the Godot editor. пре 4 година
ScreenShake.gd Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. пре 4 година