A game created for the Godot Wild Jam #21
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Bryan Miller c0d9472514 A title intro has been added. Levels have been looped. Level_001 has a second exit that leads to the test environment. Test environment given an exit. 4 jaren geleden
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Levels A title intro has been added. Levels have been looped. Level_001 has a second exit that leads to the test environment. Test environment given an exit. 4 jaren geleden
UI A title intro has been added. Levels have been looped. Level_001 has a second exit that leads to the test environment. Test environment given an exit. 4 jaren geleden
BladeSaw.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 4 jaren geleden
Controller.gd Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. 4 jaren geleden
Doorway.gd Modified the Doorway triggers to watch the player's mood. If the mood changes to match the door while the body in IN the trigger area, then the door will open, instead of needing to exit the trigger area and move back in. 4 jaren geleden
ExitVortex.gd Levels now have an exit object. Second level designed. Removed extra .mp3 files. 4 jaren geleden
Glowdot.gd Updated a number of scripts so they update better in the Godot editor. 4 jaren geleden
HalfDoor.gd Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. 4 jaren geleden
Liquid.gd Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. 4 jaren geleden
Mood.gd Levels are now loaded in at runtime! The 'elapsed time' timer ticks and displays in the GUI. 4 jaren geleden
PulseArrow.gd Updated a number of scripts so they update better in the Godot editor. 4 jaren geleden
Pusher.gd Updated a number of scripts so they update better in the Godot editor. 4 jaren geleden
ScreenShake.gd Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. 4 jaren geleden
World.gd A title intro has been added. Levels have been looped. Level_001 has a second exit that leads to the test environment. Test environment given an exit. 4 jaren geleden