Il sito funziona meglio con JavaScript.
Home
Esplora
Aiuto
Accedi
ObsidianBlk
/
nespaint
Segui
1
Vota
0
Forka
0
Codice
Problemi
0
Pull Requests
0
Rilasci
0
Wiki
Attività
A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
109
Commit
4
Rami (Branch)
Albero (Tree):
329ff03e61
dev
dev-bank
dev-tmpl
master
Rami (Branch)
Tag
${ item.name }
Crea branch
${ searchTerm }
da '329ff03e61'
${ noResults }
nespaint
/
app
/
js
Cronologia
Bryan Miller
329ff03e61
Fixed CTRLPainter scaling artifacts. Now renders grid.
5 anni fa
..
common
Added throttle() to Utils. Debounce() can now accept a scope as an optional argument.
5 anni fa
ctrls
Fixed CTRLPainter scaling artifacts. Now renders grid.
5 anni fa
ifaces
NESPalette now has a static .Default[] array containing a system-wide palette. This is now used by NESBank instead of __default_pi (which is also removed from ISurface)
5 anni fa
models
NESPalette now has a static .Default[] array containing a system-wide palette. This is now used by NESBank instead of __default_pi (which is also removed from ISurface)
5 anni fa
ui
Input can now watch for 'wheelup' and 'wheeldown' for more fine grain event control.
5 anni fa
main.js
Very rough ISurface object rendering now functional.
5 anni fa