A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
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163 Zeilen
3.7KB

  1. var PRETTY_INDENTATION = " ";
  2. class ENode{
  3. constructor(tag){
  4. this.__tag = tag;
  5. this.__classes = [];
  6. this.__attribs = [];
  7. this.__children = [];
  8. }
  9. appendChild(c){
  10. var val = (c instanceof ENode) ? c : c.toString();
  11. this.__children.push(c);
  12. return this;
  13. }
  14. addClass(cname){
  15. this.__classes.push(cname);
  16. }
  17. addAttribute(aname, aval){
  18. this.__attribs.push([aname, aval]);
  19. }
  20. toPrettyString(depth){
  21. depth || (depth = 0);
  22. var ind = "";
  23. var strind = "";
  24. var eol = "";
  25. if (depth > -1){
  26. if (depth > 0)
  27. ind = PRETTY_INDENTATION + (new Array(depth)).join(PRETTY_INDENTATION);
  28. strind = ind + PRETTY_INDENTATION;
  29. eol = "\n";
  30. }
  31. var r = ind + "<" + this.__tag.toUpperCase();
  32. if (this.__attribs.length > 0){
  33. var attr = this.__attribs.reduce(function(a, at){
  34. a += ((a !== "") ? " " : "") + at[0].trim() + "=\"" + at[1] + "\"";
  35. return a;
  36. }, "");
  37. r += " " + attr;
  38. }
  39. if (this.__children.length > 0){
  40. r += ">" + eol;
  41. var lcn = true // lcn = Last Child was Node;
  42. r += this.__children.reduce(function(a, c){
  43. if (c instanceof ENode){
  44. a += ((lcn === false) ? "\n" : "") + ((depth >= 0) ? c.toPrettyString(depth + 1) : c.toString());
  45. lcn = true;
  46. } else {
  47. a += strind + c;
  48. lcn = false;
  49. }
  50. return a;
  51. }, "");
  52. r += ((lcn === false) ? eol : "") + ind + "</" + this.__tag.toUpperCase() + ">" + eol;
  53. } else {
  54. r += " />" + eol;
  55. }
  56. return r;
  57. }
  58. toString(){
  59. return this.toPrettyString(-1);
  60. }
  61. }
  62. function el(){
  63. if (arguments.length < 1)
  64. throw new Error("Invalid number of arguments.");
  65. var ename = arguments[0];
  66. var args = Array.prototype.slice.call(arguments, 1);
  67. var e = new ENode(ename);
  68. args.forEach(function(item){
  69. if (item === null){return;}
  70. // If given an array, assume it to be an array children.
  71. if (item instanceof Array){
  72. item.forEach(itm => e.appendChild((itm instanceof ENode) ? itm : itm.toString()));
  73. // If given an ENode, then it IS a child
  74. } else if (item instanceof ENode){
  75. e.appendChild(item);
  76. // All objects are assumed to be attributes.
  77. } else if (item instanceof Object){
  78. var keys = Object.keys(item);
  79. keys.forEach(function(key){
  80. if (item.hasOwnProperty(key)){
  81. if (typeof(item[key]) === "string"){
  82. e.addAttribute(key.toString(), item[key]);
  83. }
  84. }
  85. });
  86. // Everything else is assumed to be a child.
  87. } else {
  88. e.appendChild(item.toString());
  89. }
  90. });
  91. return e;
  92. }
  93. module.exports = {
  94. ENode: ENode,
  95. el: el,
  96. html: el.bind(null, "html"),
  97. head: el.bind(null, "head"),
  98. title: el.bind(null, "title"),
  99. script: el.bind(null, "script"),
  100. link: el.bind(null, "link"),
  101. meta: el.bind(null, "meta"),
  102. body: el.bind(null, "body"),
  103. div: el.bind(null, "div"),
  104. span: el.bind(null, "span"),
  105. a: el.bind(null, "a"),
  106. p: el.bind(null, "p"),
  107. b: el.bind(null, "b"),
  108. i: el.bind(null, "i"),
  109. br: el.bind(null, "br"),
  110. ol: el.bind(null, "ol"),
  111. ul: el.bind(null, "ul"),
  112. li: el.bind(null, "li"),
  113. em: el.bind(null, "em"),
  114. img: el.bind(null, "img"),
  115. font: el.bind(null, "font"),
  116. h1: el.bind(null, "h1"),
  117. h2: el.bind(null, "h2"),
  118. h3: el.bind(null, "h3"),
  119. h4: el.bind(null, "h4"),
  120. h5: el.bind(null, "h5"),
  121. h6: el.bind(null, "h6"),
  122. hr: el.bind(null, "hr"),
  123. blockquote: el.bind(null, "blockquote"),
  124. button: el.bind(null, "button"),
  125. nav: el.bind(null, "nav"),
  126. canvas: el.bind(null, "canvas"),
  127. caption: el.bind(null, "caption"),
  128. indentationChar: function(c){
  129. if (type(c) === "string" && c.length > 0){
  130. PRETTY_INDENTATION = c;
  131. }
  132. return PRETTY_INDENTATION;
  133. }
  134. };