152 Ревизии (82069a3529f945d3f5f849ab253306e6d9bf3d7a)

Автор SHA1 Съобщение Дата
  Bryan Miller 82069a3529 Renderer now has a clear() method for clearing the given context with the given color. преди 5 години
  Bryan Miller c282d88cee Updated CTRLPainter and CTRLBanksStore to use the new Renderer system to draw surfaces to the canvas. преди 5 години
  Bryan Miller 1939160fba ui/Renderer created to render Surface objects to canvas. преди 5 години
  Bryan Miller 71cb5b3380 CTRLBanksStore properly renders thumbnail. преди 5 години
  Bryan Miller 9c6c78941e Fixed issue with bank item list canvas not displaying. преди 5 години
  Bryan Miller 44c56a74ff Added bankListItem and updated CTRLBanksStore to handle them. Issues with displaying canvas element in bankListItem. Currently renders to black. преди 5 години
  Bryan Miller 10172b3a19 Can now switch between the sprite and tile palettes преди 5 години
  Bryan Miller b337184399 Palettes can now be added and removed. преди 5 години
  Bryan Miller ad3a1a9ecd Small bug fixes to Modal. преди 5 години
  Bryan Miller 2e9302f101 Input updated to allow a specific element to watch for mouse events in a more direct way than previously. CTRLPainter updated for the change to Input. преди 5 години
  Bryan Miller d8b5c14856 Work being done to add new items to the asset lists (palette at the moment). Not fully working. преди 5 години
  Bryan Miller 3df24cc4de Reverted last change to Input. Didn't work. преди 5 години
  Bryan Miller 305698599c Input should no longer identify mouse as inbounds if target does not have focus. преди 5 години
  Bryan Miller 46ed0fddd4 CTRLPainter now handles scaling from the UI interface. Also added ability (and UI button) to fit-to-canvas преди 5 години
  Bryan Miller 73e6a359d5 Fixed interactions and cleaned code for CTRLBankTools преди 5 години
  Bryan Miller 32897e5750 Rough loading of CHR files into NESBank object via drag and drop into canvas. преди 5 години
  Bryan Miller e0646ffc1f Better Bank Tools :) преди 5 години
  Bryan Miller 2ebe99aa40 Lots of bug and general fixes. преди 5 години
  Bryan Miller ba63481879 Added access_offset_length to NESBank for informational purposes (for UI use). преди 5 години
  Bryan Miller 8835afd3ad Bug fixes for NESBank преди 5 години
  Bryan Miller 6af93698ae Huge rewrite to NESBank. Still some tweaking to be done преди 5 години
  Bryan Miller e2900290c6 Starting a rewrite of the NESBank class to support 1k, 2k, 4k, and the normal 8k access. преди 5 години
  Bryan Miller 1e47e836dd Just some minor work on file dropping. преди 5 години
  Bryan Miller 44a568a401 CTRLPainter will now update image when current palette color is changed. преди 5 години
  Bryan Miller 7ba0c5f533 Fixed some confusion in NESBank and CTRLBankTools dealing with palette and side of bank. преди 5 години
  Bryan Miller 3af57031cc CTRLBankTools displays and manages tools specifically for NESBank surfaces. преди 5 години
  Bryan Miller ecd4f4193d CTRLPalettes now listens for a 'set_palette_mode' event to determine which set of four palettes to display. преди 5 години
  Bryan Miller 545329f804 NESBank will not emit 'data_changed' when the access mode has been changed. преди 5 години
  Bryan Miller 0d4808dbd4 Debounced the data_changed handler so as to not overload any listeners. Fixes sever slowdown in CTRLPainter. преди 5 години
  Bryan Miller 768cd68144 Created CTRLBanksStore and removed test code from main.js преди 5 години
  Bryan Miller 1249dd44a3 Fixed issue of mouse move event not checking if a surface is set first. преди 5 години
  Bryan Miller e9b9f9eeff NESBank can now import/export to a base64 string. преди 5 години
  Bryan Miller eb01231ff3 CTRLPalettesStore now property generates a palette list entry. преди 5 години
  Bryan Miller 8829fc3e13 Working on palette lists. преди 5 години
  Bryan Miller 35b1cad2b8 Tabs working. преди 5 години
  Bryan Miller 5045de7f90 Working on TABs. There's a bug in the event listener at the moment. преди 5 години
  Bryan Miller df1624a213 Create the CTRLPalettesStore which will handle the organization of project palettes both internally and visually. преди 5 години
  Bryan Miller 0b720d69d3 NESPalette updated to include a json parameter used for import and export. преди 5 години
  Bryan Miller 0d9058b70a Modified NESPalette to accept color indexes as two character hex strings. преди 5 години
  Bryan Miller 01d511f101 Preparing to handle some IO. Nothing really done yet. преди 5 години
  Bryan Miller 16df3f71d1 NESTile and ISurface are now event emitters. NESTile and by extension NESBank will emit 'data_changed' when there's a change to the data. CTRLPainter updated to utilize the new events. преди 5 години
  Bryan Miller b7957267eb Fixed a bug in NESBank. Color Index values are now being stored in the correct location. Rendering palette colors now works correctly! преди 5 години
  Bryan Miller d100e56f28 Grid and Color palette toggle interfaces now working. Bug when drawing in a tile with a different palette. преди 5 години
  Bryan Miller 9d661281c3 Emitters now include the triggering element in the emitted event. Modal updated for the new element. преди 5 години
  Bryan Miller e5916272ae Rewrote CTRLPainter LineToSurface() function. Lines should be MUCH better now. преди 5 години
  Bryan Miller 0f4b20a3b1 Minor testing code added to main.js преди 5 години
  Bryan Miller 1623084afc NESBank uses 'access_mode' to determine if sprites, background tiles, or both should be accessed given a coordinate. преди 5 години
  Bryan Miller b6a3f83b50 NESTile now has width and height as parameters. преди 5 години
  Bryan Miller 9513a05ada CTRLPainter now... paints! May be some issues with lines. преди 5 години
  Bryan Miller a801b4f90a Small modification on mouse event triggering. преди 5 години