Bryan Miller
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82069a3529
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Renderer now has a clear() method for clearing the given context with the given color.
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5 years ago |
Bryan Miller
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c282d88cee
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Updated CTRLPainter and CTRLBanksStore to use the new Renderer system to draw surfaces to the canvas.
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5 years ago |
Bryan Miller
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1939160fba
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ui/Renderer created to render Surface objects to canvas.
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5 years ago |
Bryan Miller
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71cb5b3380
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CTRLBanksStore properly renders thumbnail.
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5 years ago |
Bryan Miller
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9c6c78941e
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Fixed issue with bank item list canvas not displaying.
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5 years ago |
Bryan Miller
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44c56a74ff
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Added bankListItem and updated CTRLBanksStore to handle them. Issues with displaying canvas element in bankListItem. Currently renders to black.
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5 years ago |
Bryan Miller
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10172b3a19
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Can now switch between the sprite and tile palettes
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5 years ago |
Bryan Miller
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b337184399
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Palettes can now be added and removed.
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5 years ago |
Bryan Miller
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ad3a1a9ecd
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Small bug fixes to Modal.
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5 years ago |
Bryan Miller
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2e9302f101
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Input updated to allow a specific element to watch for mouse events in a more direct way than previously. CTRLPainter updated for the change to Input.
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5 years ago |
Bryan Miller
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d8b5c14856
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Work being done to add new items to the asset lists (palette at the moment). Not fully working.
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5 years ago |
Bryan Miller
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3df24cc4de
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Reverted last change to Input. Didn't work.
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5 years ago |
Bryan Miller
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305698599c
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Input should no longer identify mouse as inbounds if target does not have focus.
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5 years ago |
Bryan Miller
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46ed0fddd4
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CTRLPainter now handles scaling from the UI interface. Also added ability (and UI button) to fit-to-canvas
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5 years ago |
Bryan Miller
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73e6a359d5
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Fixed interactions and cleaned code for CTRLBankTools
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5 years ago |
Bryan Miller
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32897e5750
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Rough loading of CHR files into NESBank object via drag and drop into canvas.
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5 years ago |
Bryan Miller
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e0646ffc1f
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Better Bank Tools :)
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5 years ago |
Bryan Miller
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2ebe99aa40
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Lots of bug and general fixes.
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5 years ago |
Bryan Miller
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ba63481879
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Added access_offset_length to NESBank for informational purposes (for UI use).
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5 years ago |
Bryan Miller
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c405bff7ff
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Reworking the Bank UI controls to conform with the new Bank management.
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5 years ago |
Bryan Miller
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8835afd3ad
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Bug fixes for NESBank
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5 years ago |
Bryan Miller
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6af93698ae
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Huge rewrite to NESBank. Still some tweaking to be done
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5 years ago |
Bryan Miller
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e2900290c6
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Starting a rewrite of the NESBank class to support 1k, 2k, 4k, and the normal 8k access.
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5 years ago |
Bryan Miller
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1e47e836dd
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Just some minor work on file dropping.
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5 years ago |
Bryan Miller
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44a568a401
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CTRLPainter will now update image when current palette color is changed.
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5 years ago |
Bryan Miller
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7ba0c5f533
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Fixed some confusion in NESBank and CTRLBankTools dealing with palette and side of bank.
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5 years ago |
Bryan Miller
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3af57031cc
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CTRLBankTools displays and manages tools specifically for NESBank surfaces.
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5 years ago |
Bryan Miller
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ecd4f4193d
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CTRLPalettes now listens for a 'set_palette_mode' event to determine which set of four palettes to display.
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5 years ago |
Bryan Miller
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545329f804
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NESBank will not emit 'data_changed' when the access mode has been changed.
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5 years ago |
Bryan Miller
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0d4808dbd4
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Debounced the data_changed handler so as to not overload any listeners. Fixes sever slowdown in CTRLPainter.
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5 years ago |
Bryan Miller
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768cd68144
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Created CTRLBanksStore and removed test code from main.js
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5 years ago |
Bryan Miller
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1249dd44a3
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Fixed issue of mouse move event not checking if a surface is set first.
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5 years ago |
Bryan Miller
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e9b9f9eeff
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NESBank can now import/export to a base64 string.
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5 years ago |
Bryan Miller
|
5a6f971633
|
Setting up for Bank UI controls
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5 years ago |
Bryan Miller
|
4c7c8839ec
|
Some HTML tweaking
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5 years ago |
Bryan Miller
|
eb01231ff3
|
CTRLPalettesStore now property generates a palette list entry.
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5 years ago |
Bryan Miller
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8829fc3e13
|
Working on palette lists.
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5 years ago |
Bryan Miller
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d8ad32f0fe
|
Added SCSS NES color values and class definitions.
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5 years ago |
Bryan Miller
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2895e30803
|
Tweaking color scheme to be more easily changable
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5 years ago |
Bryan Miller
|
38d0ce86b4
|
Some work on list items; specifically palette list items at the moment
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5 years ago |
Bryan Miller
|
35b1cad2b8
|
Tabs working.
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5 years ago |
Bryan Miller
|
5045de7f90
|
Working on TABs. There's a bug in the event listener at the moment.
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5 years ago |
Bryan Miller
|
d7636c3923
|
Overflow and wrapping fixed. Started working on TAB navigation (unfinished)
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5 years ago |
Bryan Miller
|
df1624a213
|
Create the CTRLPalettesStore which will handle the organization of project palettes both internally and visually.
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5 years ago |
Bryan Miller
|
0b720d69d3
|
NESPalette updated to include a json parameter used for import and export.
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5 years ago |
Bryan Miller
|
0d9058b70a
|
Modified NESPalette to accept color indexes as two character hex strings.
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5 years ago |
Bryan Miller
|
01d511f101
|
Preparing to handle some IO. Nothing really done yet.
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5 years ago |
Bryan Miller
|
16df3f71d1
|
NESTile and ISurface are now event emitters. NESTile and by extension NESBank will emit 'data_changed' when there's a change to the data. CTRLPainter updated to utilize the new events.
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5 years ago |
Bryan Miller
|
454765bb39
|
Broke out the nespaint.scss into a number of sub-styles and renamed nespaint.scss to style.scss . Updated Server for these changes.
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5 years ago |
Bryan Miller
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ca5551835b
|
Server will now hold the nespaint.css in memory instead of saving it to disk... Until I'm told this is a bad idea, lol
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5 years ago |