262 Commits (dev)
 

Author SHA1 Message Date
  Bryan Miller c09222ca01 Modal can now be opened with emit args of 'id' to open by element id or 'cls' to open by element class. 5 years ago
  Bryan Miller cd37f0a08b Cover and Modal elements have been given a much higher z-index to make sure they fall on top of all other elements. 5 years ago
  Bryan Miller 8922f21cf5 Loading of a project json file now works! 5 years ago
  Bryan Miller b56ccb7bcc Continue to attempt to integrate JSON schema validation for project loading process. Not yet working, but application will run. 5 years ago
  Bryan Miller fbf13b536d Started writing JSON Schema... not sure if doing right. 5 years ago
  Bryan Miller ce88f94994 Server uses vendor.js to connect node_modules to the application in a consistent manner. 5 years ago
  Bryan Miller 8587a63df9 Server will now generate version for each request (showing a -X if the current commit is dirty) 5 years ago
  Bryan Miller 8c3803a08d Added AJV as a project module. 5 years ago
  Bryan Miller 97c0a73619 Hidden File Input reset after loading a project. 5 years ago
  Bryan Miller 5e5343920c Project can now be exported to a json file. Loading of project json file technically works, but doesn't actually put the loaded json into the data objects... effectively no loading ATM. 5 years ago
  Bryan Miller efbeb123db CTRLBanksStore, CTRLPalettesStore, and NESPalette now have an .obj property which returns a java object of the class's underlying data in a form that can be turned into a JSON. Each class's .json property has been modified to use the new .obj property. 5 years ago
  Bryan Miller 8ce067e1de Added a dropdown menu to the nav bar for loading/saving projects (currently just cosmetic atm). Cleaned up the look of the main logo. 5 years ago
  Bryan Miller de620447fa When painting the logo, no longer forces a background color. 5 years ago
  Bryan Miller 9b1cab3472 Last commit needed this file too. 5 years ago
  Bryan Miller 2410728928 Moved any purecss overrides into their own file and connected them to code.scss 5 years ago
  Bryan Miller 6b2148508f Small fix to anchor text for TABs 5 years ago
  Bryan Miller d9ecac6506 Moved CTRLPalettesStore and CTRLBanksStore initialization from main to CTRLIO 5 years ago
  Bryan Miller df3c2830bb Added the cover element to the HTML and added code to remove it when the page is ready. 5 years ago
  Bryan Miller 3dd8a85dfd Added elements and mixins for creating a 'cover' that hides the page until all elemets are ready. 5 years ago
  Bryan Miller 29757a9284 Added addEventListeners() and addListenerToEvents() methods. Moved isElement into a first class function then added back to the returned Utils object. 5 years ago
  Bryan Miller d706e08883 Updated CTRLPalettesStore and CTRLBanksStore (and associative *ListItem.html files to use the new EditableText class. 5 years ago
  Bryan Miller d206ec97e0 Added ui class EditableText to handle swapping between a <span> and a text <input> element for text that can be changed. 5 years ago
  Bryan Miller 4954ea9592 Added getRegion() and setRegion() to NESBank which will return color information within a defined region. 5 years ago
  Bryan Miller 181c1d09c8 Added the modal window for adding new Banks to the BankStore. NOTE: I'd like to update this method to something a little more universal. 5 years ago
  Bryan Miller 085e732488 CTRLPainter now listens for keyboard shortcuts 'ctrl+z' and 'ctrl+y' to undo and redo (respectively) any drawing on active surfaces. 5 years ago
  Bryan Miller 24146baf34 NESBank.snapshot() was not intended to remain debounced. Method .snapshot() will now clear redo history if any. 5 years ago
  Bryan Miller 1c0213ac24 Tweaks 5 years ago
  Bryan Miller 698cfa8bae Fixed a bug in Input 5 years ago
  Bryan Miller c4efdb74f0 ISurface and NESBank updated to handle undo/redo history. Fixed a base64 issue in NESBank. 5 years ago
  Bryan Miller 1d3024c167 Input updated to call the 'mouseup' event last, to remain consistant with all other events. 5 years ago
  Bryan Miller 3d446981c8 CTRLPainter can now accept null for surfaces and will render a cleared screen if surface is null. 5 years ago
  Bryan Miller 82069a3529 Renderer now has a clear() method for clearing the given context with the given color. 5 years ago
  Bryan Miller c282d88cee Updated CTRLPainter and CTRLBanksStore to use the new Renderer system to draw surfaces to the canvas. 5 years ago
  Bryan Miller 1939160fba ui/Renderer created to render Surface objects to canvas. 5 years ago
  Bryan Miller 71cb5b3380 CTRLBanksStore properly renders thumbnail. 5 years ago
  Bryan Miller 9c6c78941e Fixed issue with bank item list canvas not displaying. 5 years ago
  Bryan Miller 44c56a74ff Added bankListItem and updated CTRLBanksStore to handle them. Issues with displaying canvas element in bankListItem. Currently renders to black. 5 years ago
  Bryan Miller 10172b3a19 Can now switch between the sprite and tile palettes 5 years ago
  Bryan Miller b337184399 Palettes can now be added and removed. 5 years ago
  Bryan Miller ad3a1a9ecd Small bug fixes to Modal. 5 years ago
  Bryan Miller 2e9302f101 Input updated to allow a specific element to watch for mouse events in a more direct way than previously. CTRLPainter updated for the change to Input. 5 years ago
  Bryan Miller d8b5c14856 Work being done to add new items to the asset lists (palette at the moment). Not fully working. 5 years ago
  Bryan Miller 3df24cc4de Reverted last change to Input. Didn't work. 5 years ago
  Bryan Miller 305698599c Input should no longer identify mouse as inbounds if target does not have focus. 5 years ago
  Bryan Miller 46ed0fddd4 CTRLPainter now handles scaling from the UI interface. Also added ability (and UI button) to fit-to-canvas 5 years ago
  Bryan Miller 73e6a359d5 Fixed interactions and cleaned code for CTRLBankTools 5 years ago
  Bryan Miller 32897e5750 Rough loading of CHR files into NESBank object via drag and drop into canvas. 5 years ago
  Bryan Miller e0646ffc1f Better Bank Tools :) 5 years ago
  Bryan Miller 2ebe99aa40 Lots of bug and general fixes. 5 years ago
  Bryan Miller ba63481879 Added access_offset_length to NESBank for informational purposes (for UI use). 5 years ago