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262 コミット (dev)
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Bryan Miller
8cab8812af
The About button now displays Author, Version, License, and Description information (pulled from the package.json by the server
5年前
Bryan Miller
8a3a69a9d3
Added UI and functional code for starting a new project (clearing the one currently being worked on).
5年前
Bryan Miller
4afd417e53
CTRLIO, reordered location of project loader handlers. Added a few more checks to validate project id and version properties on project load.
5年前
Bryan Miller
90bcc6fa99
Fixed a bug in NESNameTable where attribute table was being loaded incorrectly.
5年前
Bryan Miller
b948d1ff52
Fixed a mistake from the last NESTile update
5年前
Bryan Miller
86c4b4353d
NESNameTable now stores the NESBank.rp property into a class level object, reducing the amount of time NESBank needs to create a proxy object.
5年前
Bryan Miller
8c2ff16c7d
NESTile now stores the proxy object for pixel access as a class level object instead of creating it for every call to the .pixels property.
5年前
Bryan Miller
88823a375c
Can now export Name/Attribute table data. Fixed bug with loading project files. There is a bug with storing attribute data in project files (or in NESNameTable)
5年前
Bryan Miller
58dedf6377
CTRLBanksStore.obj property will now return the full bank data instead of just the segment currently selected.
5年前
Bryan Miller
86ba5dbf90
UI will now disable Nametable or Bank export if the other surface is selected.
5年前
Bryan Miller
a8aa094d05
Added UI elements for exporting Nametables.
5年前
Bryan Miller
263808a08b
Grids now available in a number of different formats. Grid rendering has been moved to the ui/Renderer
5年前
Bryan Miller
54108ae3b8
Started some tweaking of CTRLPainter's render system... see if I can speed it up a little?
5年前
Bryan Miller
e4f01f7143
Enhancements to the Nametable Tools and associated UI.
5年前
Bryan Miller
1bfa8b6230
Fixed tile assignments in NESNameTable
5年前
Bryan Miller
8cd99f0bad
Fixed coloring issues in NESNameTable
5年前
Bryan Miller
043de7cdeb
Added CTRLNametableTools controller.
5年前
Bryan Miller
348e3e9b87
Added some UI elements for Nametable Tools
5年前
Bryan Miller
f6992da6be
Fixed some typos
5年前
Bryan Miller
90524054d4
Added a NESTileSurface class accessible through the renderer that will allow for the quick rendering of NESTiles.
5年前
Bryan Miller
bea0cb2619
Another fix... oops
5年前
Bryan Miller
a27d65a9d0
Fix to last commit
5年前
Bryan Miller
4a2b094f31
Changed the name of the .html file where the bank toolbar is located. Updated the index.html to reflect the change.
5年前
Bryan Miller
553cf3ad7b
Finished up the first part of UI for NameTables. They can now be added, removed, and saved in project files. No editing as of yet.
5年前
Bryan Miller
a66a7cc2ea
Fixed bugs and typos in NESNameTable and CTRLNameTablesStore.
5年前
Bryan Miller
7c836337e0
CTRLNameTablesStore created (untested). Added UI elements for CTRLNameTableStore (not fully complete).
5年前
Bryan Miller
bf8dbd5eb9
NESNameTable now has a .eq() method that will return true if the object given is a NESNameTable containing the same data.
5年前
Bryan Miller
671c2234e7
CTRLBanksStore now has a getBankName() method which will return the name of the given bank if it's stored in the list, a getBank() method which will return the NESBank object under the given name (or null if no bank exists). Also has a new .keys property which is an array of all the current bank names in the store.
5年前
Bryan Miller
d3451420d0
NESBank now has a getBase64() method that can get the base64 string of the bank at any size without interrupting the access_mode and access_offset settings. Also now has a eq() method which will return true if the given object is a NESBank containing the same data.
5年前
Bryan Miller
f504f93fbe
First full coding pass of NESNameTable complete.
5年前
Bryan Miller
1e6b0ae751
Started work on NESNameTable class. Not complete.
5年前
Bryan Miller
17c70a19b7
UI Improvements to the Palette and Bank lists.
5年前
Bryan Miller
b2e2df3c5d
Reordered and Restructured Painter/Bank tools. Removed old unused tool bar. Painter/Bank tool buttons now have tool tips
5年前
Bryan Miller
b7b3de013b
Added UI element for removeDuplicates and compact.
5年前
Bryan Miller
447f65c033
CTRLBankTools now listens for the 'bank_remove_duplicates' event, which will call the NESBank .removeDuplicates().compact()
5年前
Bryan Miller
7fa9cd1d37
NESBank now has .removeDuplicates(), and .compact(). Both operations remove undo/redo history.
5年前
Bryan Miller
9ddbcd8d0a
NESTile now had .clear(), .isEmpty(), and a new parameter for isEq() which allows for testing equality without orientation changes.
5年前
Bryan Miller
70a395004b
NESBank fixed bug when switching between Tiles 8x8 and Tiles 8x16.
5年前
Bryan Miller
7d9066da6c
Added Tile 8x16 view in NESBank (some bugs remain) and added UI access.
5年前
Bryan Miller
1e32e2a9d2
Modified top menu and added export options ui for palettes. Also added an 'About' button which does not yet display anything.
5年前
Bryan Miller
aead6b8485
CTRLIO added functionality for exporting palette as 6502 assembly text.
5年前
Bryan Miller
54b30b2ca6
Added .currentPalette and .currentPaletteName properties to CTRLPalettesStore
5年前
Bryan Miller
20aab57e83
Updated drawing palette UI.
5年前
Bryan Miller
1b5c724723
Added ui for NESBank tile view.
5年前
Bryan Miller
ffb4d1362a
NESBank can now be narrowed down to specific tile/sprite.
5年前
Bryan Miller
24b5db84dd
Some tweaks to the UI for creating new 'Store' items.
5年前
Bryan Miller
808079ac24
Switched NESPalette.Default into a function that pulls colors from an array. These default values can now be set with the .SetDefault() function.
5年前
Bryan Miller
00e5e8e850
Can now export CHR filesgit add .!
5年前
Bryan Miller
82e30d22ba
Added .currentBank and .currentBankName properties to CTRLBanksStore
5年前
Bryan Miller
f13b664a15
Started adding some UI to export Bank as CHR file.
5年前
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