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ObsidianBlk
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nespaint
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262
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4
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dev
dev
dev-bank
dev-tmpl
master
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${ item.name }
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${ searchTerm }
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'dev' から
${ noResults }
コミットグラフ
71 コミット (dev)
作成者
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日付
Bryan Miller
8a3a69a9d3
Added UI and functional code for starting a new project (clearing the one currently being worked on).
5年前
Bryan Miller
4afd417e53
CTRLIO, reordered location of project loader handlers. Added a few more checks to validate project id and version properties on project load.
5年前
Bryan Miller
88823a375c
Can now export Name/Attribute table data. Fixed bug with loading project files. There is a bug with storing attribute data in project files (or in NESNameTable)
5年前
Bryan Miller
58dedf6377
CTRLBanksStore.obj property will now return the full bank data instead of just the segment currently selected.
5年前
Bryan Miller
86ba5dbf90
UI will now disable Nametable or Bank export if the other surface is selected.
5年前
Bryan Miller
263808a08b
Grids now available in a number of different formats. Grid rendering has been moved to the ui/Renderer
5年前
Bryan Miller
54108ae3b8
Started some tweaking of CTRLPainter's render system... see if I can speed it up a little?
5年前
Bryan Miller
e4f01f7143
Enhancements to the Nametable Tools and associated UI.
5年前
Bryan Miller
043de7cdeb
Added CTRLNametableTools controller.
5年前
Bryan Miller
553cf3ad7b
Finished up the first part of UI for NameTables. They can now be added, removed, and saved in project files. No editing as of yet.
5年前
Bryan Miller
a66a7cc2ea
Fixed bugs and typos in NESNameTable and CTRLNameTablesStore.
5年前
Bryan Miller
7c836337e0
CTRLNameTablesStore created (untested). Added UI elements for CTRLNameTableStore (not fully complete).
5年前
Bryan Miller
671c2234e7
CTRLBanksStore now has a getBankName() method which will return the name of the given bank if it's stored in the list, a getBank() method which will return the NESBank object under the given name (or null if no bank exists). Also has a new .keys property which is an array of all the current bank names in the store.
5年前
Bryan Miller
447f65c033
CTRLBankTools now listens for the 'bank_remove_duplicates' event, which will call the NESBank .removeDuplicates().compact()
5年前
Bryan Miller
7d9066da6c
Added Tile 8x16 view in NESBank (some bugs remain) and added UI access.
5年前
Bryan Miller
aead6b8485
CTRLIO added functionality for exporting palette as 6502 assembly text.
5年前
Bryan Miller
54b30b2ca6
Added .currentPalette and .currentPaletteName properties to CTRLPalettesStore
5年前
Bryan Miller
20aab57e83
Updated drawing palette UI.
5年前
Bryan Miller
1b5c724723
Added ui for NESBank tile view.
5年前
Bryan Miller
24b5db84dd
Some tweaks to the UI for creating new 'Store' items.
5年前
Bryan Miller
00e5e8e850
Can now export CHR filesgit add .!
5年前
Bryan Miller
82e30d22ba
Added .currentBank and .currentBankName properties to CTRLBanksStore
5年前
Bryan Miller
8922f21cf5
Loading of a project json file now works!
5年前
Bryan Miller
b56ccb7bcc
Continue to attempt to integrate JSON schema validation for project loading process. Not yet working, but application will run.
5年前
Bryan Miller
97c0a73619
Hidden File Input reset after loading a project.
5年前
Bryan Miller
5e5343920c
Project can now be exported to a json file. Loading of project json file technically works, but doesn't actually put the loaded json into the data objects... effectively no loading ATM.
5年前
Bryan Miller
efbeb123db
CTRLBanksStore, CTRLPalettesStore, and NESPalette now have an .obj property which returns a java object of the class's underlying data in a form that can be turned into a JSON. Each class's .json property has been modified to use the new .obj property.
5年前
Bryan Miller
d9ecac6506
Moved CTRLPalettesStore and CTRLBanksStore initialization from main to CTRLIO
5年前
Bryan Miller
d706e08883
Updated CTRLPalettesStore and CTRLBanksStore (and associative *ListItem.html files to use the new EditableText class.
5年前
Bryan Miller
085e732488
CTRLPainter now listens for keyboard shortcuts 'ctrl+z' and 'ctrl+y' to undo and redo (respectively) any drawing on active surfaces.
5年前
Bryan Miller
1c0213ac24
Tweaks
5年前
Bryan Miller
3d446981c8
CTRLPainter can now accept null for surfaces and will render a cleared screen if surface is null.
5年前
Bryan Miller
c282d88cee
Updated CTRLPainter and CTRLBanksStore to use the new Renderer system to draw surfaces to the canvas.
5年前
Bryan Miller
71cb5b3380
CTRLBanksStore properly renders thumbnail.
5年前
Bryan Miller
9c6c78941e
Fixed issue with bank item list canvas not displaying.
5年前
Bryan Miller
44c56a74ff
Added bankListItem and updated CTRLBanksStore to handle them. Issues with displaying canvas element in bankListItem. Currently renders to black.
5年前
Bryan Miller
10172b3a19
Can now switch between the sprite and tile palettes
5年前
Bryan Miller
b337184399
Palettes can now be added and removed.
5年前
Bryan Miller
2e9302f101
Input updated to allow a specific element to watch for mouse events in a more direct way than previously. CTRLPainter updated for the change to Input.
5年前
Bryan Miller
d8b5c14856
Work being done to add new items to the asset lists (palette at the moment). Not fully working.
5年前
Bryan Miller
46ed0fddd4
CTRLPainter now handles scaling from the UI interface. Also added ability (and UI button) to fit-to-canvas
5年前
Bryan Miller
73e6a359d5
Fixed interactions and cleaned code for CTRLBankTools
5年前
Bryan Miller
32897e5750
Rough loading of CHR files into NESBank object via drag and drop into canvas.
5年前
Bryan Miller
e0646ffc1f
Better Bank Tools :)
5年前
Bryan Miller
1e47e836dd
Just some minor work on file dropping.
5年前
Bryan Miller
44a568a401
CTRLPainter will now update image when current palette color is changed.
5年前
Bryan Miller
7ba0c5f533
Fixed some confusion in NESBank and CTRLBankTools dealing with palette and side of bank.
5年前
Bryan Miller
3af57031cc
CTRLBankTools displays and manages tools specifically for NESBank surfaces.
5年前
Bryan Miller
ecd4f4193d
CTRLPalettes now listens for a 'set_palette_mode' event to determine which set of four palettes to display.
5年前
Bryan Miller
768cd68144
Created CTRLBanksStore and removed test code from main.js
5年前
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